CSCI 111Q - 02, Spring 2018 — Introduction to Computing
An introduction to computing for non-computer science majors or those who have no previous programming experience. Introduction to elementary computer theory, algorithmic thinking, terminology and software applications in either a robotics or multimedia context.
This class satisfies the “Q” Quantitative Reasoning General Learning Outcome: “Students can apply quantitative techniques to solve problems or analyze data, or can apply mathematical or symbolic reasoning to move from a set of assumptions to a conclusion.”
Eliz Hall 214, 386-740-2519
Office hours: Mon 11a-12p, 3:30-4:30p; Wed 1:30-2:30p, 3:30-4:30p
We’ll generally have one lab per week. Each lab assignment is a programming assignment.
Submit your lab by adding your ZIP file to Blackboard. Due dates are listed on the home page of this site.
Late work is penalized 20% for each day that it is late. Submissions more than 3 days late receive no credit. Submit late work to Blackboard, and send me an email telling me you have done so, because I may not see it otherwise. Tests cannot be made up unless a doctor’s note is provided.
We have two short tests. We have no “final exam,” instead we have a final project. The tests are written and submitted on paper.
- Test 1: Wed Feb 14
- Test 2: Wed Apr 4
You will have two group projects. Each group has two members. You share a grade for the project. Details about project requirements will be provided later. You will be asked to create a small interactive game in both cases (the first project will be simpler).
Rather than have a final exam during finals’ week, we will have group presentations for the second, larger project.
|Group project 1||10%|
|Group project 2||20%|
The grading scale will follow the typical A = 93-100, A- = 90-92, B+ = 87-89, etc.
- Week 1: Shapes, color
- Week 2: Animation
- Week 3: Keyboard, mouse input
- Week 4: Images
- Week 5: Test 1
- Week 6: Group project 1
- Week 7: Functions
- Week 8: Break (no class)
- Week 9: Arrays
- Week 10: Loops
- Week 11: Classes
- Week 12: Test 2
- Week 13: 2D transformations
- Week 14: Physics
- Week 15: Group project 2
- Week 16: Group project 2
I want you to utilize the internet, and each other, to learn Processing but also to learn how to learn. Outside the classroom, everyone references to the internet, colleagues, and sometimes books, to learn new technical material.
However, with regards to your lab assignments, you must indicate any code that you copied, including the source web address of the code. You are required to contribute most of the code in your lab; do not turn in a lab mostly written by other people.
I am strongly in agreement with the Stetson University Honor Code. Any form of cheating is not acceptable, will not be tolerated, and could lead to dismissal from the University. This includes plagiarism of any sort on quizzes, exams, or on projects.
Academic success center
If a student anticipates barriers related to the format or requirements of a course, she or he should meet with the course instructor to discuss ways to ensure full participation. If disability-related accommodations are necessary, please register with the Academic Success Center (822-7127; www.stetson.edu/asc) and notify the course instructor of your eligibility for reasonable accommodations. The student, course instructor, and the Academic Success Center will plan how best to coordinate accommodations. The Academic Success Center is located at 209 E Bert Fish Drive, and can be contacted using the email address email@example.com.